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ManiaScript Reference
2019-05
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Public Types | |
| enum | EArmorUse { Self, Group, Owner, Children, Mine } |
| enum | ESlotType { Driver, Passenger } |
Public Member Functions | |
| Void | MapVehicles_Reset () |
| Void | DestroyAllVehicles () |
| CModeVehicle | Vehicle_Create (Ident ModelId, Integer Clan, Integer Armor, EArmorUse ArmorUse, CMapSpawn Spawn) |
| CModeVehicle | Vehicle_Create (Ident ModelId, Vec3 Offset, Integer Armor, EArmorUse ArmorUse, CModeVehicle Owner) |
| Void | Vehicle_Destroy (CModeVehicle Vehicle) |
| Void | Vehicle_Assign_AutoPilot (CModeVehicle Vehicle, Text ModelName) |
| Void | Vehicle_Assign_AutoPilot (CModeVehicle Vehicle, Text ModelName, Boolean LoopPath) |
| Void | Vehicle_SetTrailVisible (CModeVehicle Vehicle, Boolean IsVisible) |
| Void | Vehicle_SetShieldVisible (CModeVehicle Vehicle, Boolean IsVisible) |
| Integer | VehicleModel_GetSlotsCount (Ident ModelId, ESlotType SlotType) |
Public Attributes | |
| CModeVehicle [] | Vehicles |
Public Attributes inherited from CNod | |
| const Ident | Id |
| Void CModeVehicleManager::DestroyAllVehicles | ( | ) |
| Void CModeVehicleManager::MapVehicles_Reset | ( | ) |
| Void CModeVehicleManager::Vehicle_Assign_AutoPilot | ( | CModeVehicle | Vehicle, |
| Text | ModelName | ||
| ) |
| Void CModeVehicleManager::Vehicle_Assign_AutoPilot | ( | CModeVehicle | Vehicle, |
| Text | ModelName, | ||
| Boolean | LoopPath | ||
| ) |
| CModeVehicle CModeVehicleManager::Vehicle_Create | ( | Ident | ModelId, |
| Integer | Clan, | ||
| Integer | Armor, | ||
| EArmorUse | ArmorUse, | ||
| CMapSpawn | Spawn | ||
| ) |
| CModeVehicle CModeVehicleManager::Vehicle_Create | ( | Ident | ModelId, |
| Vec3 | Offset, | ||
| Integer | Armor, | ||
| EArmorUse | ArmorUse, | ||
| CModeVehicle | Owner | ||
| ) |
| Void CModeVehicleManager::Vehicle_Destroy | ( | CModeVehicle | Vehicle | ) |
| Void CModeVehicleManager::Vehicle_SetShieldVisible | ( | CModeVehicle | Vehicle, |
| Boolean | IsVisible | ||
| ) |
| Void CModeVehicleManager::Vehicle_SetTrailVisible | ( | CModeVehicle | Vehicle, |
| Boolean | IsVisible | ||
| ) |
| CModeVehicle [] CModeVehicleManager::Vehicles |