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enum | EUISound {
Default,
Silence,
StartMatch,
EndMatch,
StartRound,
EndRound,
PhaseChange,
TieBreakPoint,
TiePoint,
VictoryPoint,
Capture,
TimeOut,
Notice,
Warning,
PlayerEliminated,
PlayerHit,
Checkpoint,
Finish,
Record,
ScoreProgress,
RankChange,
Bonus,
FirstHit,
Combo,
PlayersRemaining,
Custom1,
Custom2,
Custom3,
Custom4
} |
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enum | EInGameMenuResult {
Resume,
Quit,
NormalMenu,
AdvancedMenu,
ServerSettings
} |
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enum | LinkType {
ExternalBrowser,
ManialinkBrowser,
Goto,
ExternalFromId,
ManialinkFromId,
GotoFromId
} |
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Void | ShowCurChallengeCard () |
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Void | ShowModeHelp () |
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Void | CopyServerLinkToClipBoard () |
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Void | JoinTeam1 () |
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Void | JoinTeam2 () |
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Void | RequestSpectatorClient (Boolean Spectator) |
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Void | SetSpectateTarget (Text Player) |
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Void | ShowProfile (Text Player) |
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Void | ShowInGameMenu () |
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Void | CloseInGameMenu (EInGameMenuResult Result) |
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Void | CloseScoresTable () |
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Void | PlayUiSound (EUISound Sound, Integer SoundVariant, Real Volume) |
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Void | Dbg_SetProcessed (CMlScriptEvent Event) |
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Boolean | IsKeyPressed (Integer KeyCode) |
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Void | EnableMenuNavigation (Boolean EnableInputs, Boolean WithAutoFocus, CMlControl AutoBackControl, Integer InputPriority) |
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Void | EnableMenuNavigation (Boolean EnableInputs, Boolean WithAutoFocus, Boolean WithManualScroll, CMlControl AutoBackControl, Integer InputPriority) |
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Void | OpenLink (Text Url, LinkType LinkType) |
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Void | TriggerPageAction (Text ActionString) |
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Void | SendCustomEvent (Text Type, Text[] Data) |
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Void | PreloadImage (Text ImageUrl) |
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Void | PreloadAll () |
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Text | Dbg_DumpDeclareForVariables (CNod Nod, Boolean StatsOnly) |
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Supported declare modes : Local Persistent Ingame Manialink API for ShootMania.