ManiaScript Reference
2019-05
|
Public Types | |
enum | ESmDriverBehaviour { Static, Turret, Scripted, IA, Patrol, Escape, Saunter } |
enum | ESmDriverPatrolMode { OneTrip, BackAndForth, Loop } |
enum | ESmAttackFilter { All, AllPlayers, AllBots, AllOpposite, OppositePlayers, OppositeBots, Nobody } |
Real CSmPlayerDriver::Accuracy |
Real CSmPlayerDriver::AggroRadius |
Real CSmPlayerDriver::Agressivity |
ESmAttackFilter CSmPlayerDriver::AttackFilter |
ESmDriverBehaviour CSmPlayerDriver::Behaviour |
Real CSmPlayerDriver::DisengageDistance |
Vec3 CSmPlayerDriver::Escape_AnchorPoint |
Real CSmPlayerDriver::Escape_DistanceMaxEscape |
Real CSmPlayerDriver::Escape_DistanceMinEscape |
Real CSmPlayerDriver::Escape_DistanceSafe |
CSmPlayer CSmPlayerDriver::ForcedTarget |
Real CSmPlayerDriver::Fov |
Boolean CSmPlayerDriver::IsFlying |
const Boolean CSmPlayerDriver::IsStuck |
const CSmPlayer CSmPlayerDriver::Owner |
Integer CSmPlayerDriver::PathOffset |
Real CSmPlayerDriver::PathSpeedCoef |
ESmDriverPatrolMode CSmPlayerDriver::Patrol_Mode |
Integer CSmPlayerDriver::ReactionTime |
Boolean CSmPlayerDriver::RocketAnticipation |
Vec3 CSmPlayerDriver::Saunter_AnchorPoint |
Integer CSmPlayerDriver::Saunter_BaseChillingTime |
Integer CSmPlayerDriver::Saunter_ChillingTimeDelta |
Real CSmPlayerDriver::Saunter_Radius |
Boolean CSmPlayerDriver::Scripted_ForceAimInMoveDir |
Integer CSmPlayerDriver::ShootPeriodMax |
Integer CSmPlayerDriver::ShootPeriodMin |
Real CSmPlayerDriver::ShootRadius |
const CSmPlayer CSmPlayerDriver::Target |
Real CSmPlayerDriver::TargetMinDistance |
CSmPlayer [] CSmPlayerDriver::TargetsToAvoid |
Boolean CSmPlayerDriver::UseOldShootingSystem |