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ManiaScript Reference
2019-05
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Public Types | |
| enum | ESmDriverBehaviour { Static, Turret, Scripted, IA, Patrol, Escape, Saunter } |
| enum | ESmDriverPatrolMode { OneTrip, BackAndForth, Loop } |
| enum | ESmAttackFilter { All, AllPlayers, AllBots, AllOpposite, OppositePlayers, OppositeBots, Nobody } |
| Real CSmPlayerDriver::Accuracy |
| Real CSmPlayerDriver::AggroRadius |
| Real CSmPlayerDriver::Agressivity |
| ESmAttackFilter CSmPlayerDriver::AttackFilter |
| ESmDriverBehaviour CSmPlayerDriver::Behaviour |
| Real CSmPlayerDriver::DisengageDistance |
| Vec3 CSmPlayerDriver::Escape_AnchorPoint |
| Real CSmPlayerDriver::Escape_DistanceMaxEscape |
| Real CSmPlayerDriver::Escape_DistanceMinEscape |
| Real CSmPlayerDriver::Escape_DistanceSafe |
| CSmPlayer CSmPlayerDriver::ForcedTarget |
| Real CSmPlayerDriver::Fov |
| Boolean CSmPlayerDriver::IsFlying |
| const Boolean CSmPlayerDriver::IsStuck |
| const CSmPlayer CSmPlayerDriver::Owner |
| Integer CSmPlayerDriver::PathOffset |
| Real CSmPlayerDriver::PathSpeedCoef |
| ESmDriverPatrolMode CSmPlayerDriver::Patrol_Mode |
| Integer CSmPlayerDriver::ReactionTime |
| Boolean CSmPlayerDriver::RocketAnticipation |
| Vec3 CSmPlayerDriver::Saunter_AnchorPoint |
| Integer CSmPlayerDriver::Saunter_BaseChillingTime |
| Integer CSmPlayerDriver::Saunter_ChillingTimeDelta |
| Real CSmPlayerDriver::Saunter_Radius |
| Boolean CSmPlayerDriver::Scripted_ForceAimInMoveDir |
| Integer CSmPlayerDriver::ShootPeriodMax |
| Integer CSmPlayerDriver::ShootPeriodMin |
| Real CSmPlayerDriver::ShootRadius |
| const CSmPlayer CSmPlayerDriver::Target |
| Real CSmPlayerDriver::TargetMinDistance |
| CSmPlayer [] CSmPlayerDriver::TargetsToAvoid |
| Boolean CSmPlayerDriver::UseOldShootingSystem |