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ManiaScript Reference
2019-05
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Supported declare modes : Local Event recieved by ShootMania gamemodes.
| enum CSmModeEvent::EType |
| const EActionSlot CSmModeEvent::Action_Slot |
| const Integer CSmModeEvent::ActionChange |
| const Text CSmModeEvent::ActionId |
| const EActionInput CSmModeEvent::ActionInput |
| const CSmBlockPole CSmModeEvent::BlockPole |
| const Text CSmModeEvent::CommandName |
| const Boolean CSmModeEvent::CommandValueBoolean |
| const Integer CSmModeEvent::CommandValueInteger |
| const Real CSmModeEvent::CommandValueReal |
| const Text CSmModeEvent::CommandValueText |
| Integer CSmModeEvent::Damage |
| const Boolean CSmModeEvent::GiveUp |
| const Real CSmModeEvent::Height |
| const CSmMapLandmark CSmModeEvent::Landmark |
| const Real CSmModeEvent::MissDist |
| const CSmObject CSmModeEvent::Object |
| const Text CSmModeEvent::Param1 |
| const Text [] CSmModeEvent::Param2 |
| const CSmPlayer CSmModeEvent::Player |
| const Vec3 CSmModeEvent::PlayerLastAimDirection |
| const Vec3 CSmModeEvent::PlayerLastPosition |
| const Boolean CSmModeEvent::PlayerWasInLadderMatch |
| const Boolean CSmModeEvent::PlayerWasSpawned |
| const Text CSmModeEvent::ShooterActionId |
| const EActionSlot CSmModeEvent::ShooterActionSlot |
| const Integer CSmModeEvent::ShooterClan |
| const CEntity CSmModeEvent::ShooterEntity |
| Integer CSmModeEvent::ShooterPoints |
| const Boolean CSmModeEvent::ShooterUsedAction |
| const Integer CSmModeEvent::ShooterWeaponNum |
| const EType CSmModeEvent::Type |
| const CUser CSmModeEvent::User |
| const Text CSmModeEvent::VictimActionId |
| const EActionSlot CSmModeEvent::VictimActionSlot |
| const CEntity CSmModeEvent::VictimEntity |
| const Integer CSmModeEvent::VictimShield |
| const Boolean CSmModeEvent::VictimUsedAction |
| const Integer CSmModeEvent::VictimWeaponNum |
| const Integer CSmModeEvent::WaypointTime |
| const Integer CSmModeEvent::WeaponNum |