ManiaScript Reference
2019-05
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Supported declare modes : Local Event recieved by ShootMania gamemodes.
enum CSmModeEvent::EType |
const EActionSlot CSmModeEvent::Action_Slot |
const Integer CSmModeEvent::ActionChange |
const Text CSmModeEvent::ActionId |
const EActionInput CSmModeEvent::ActionInput |
const CSmBlockPole CSmModeEvent::BlockPole |
const Text CSmModeEvent::CommandName |
const Boolean CSmModeEvent::CommandValueBoolean |
const Integer CSmModeEvent::CommandValueInteger |
const Real CSmModeEvent::CommandValueReal |
const Text CSmModeEvent::CommandValueText |
Integer CSmModeEvent::Damage |
const Boolean CSmModeEvent::GiveUp |
const Real CSmModeEvent::Height |
const CSmMapLandmark CSmModeEvent::Landmark |
const Real CSmModeEvent::MissDist |
const CSmObject CSmModeEvent::Object |
const Text CSmModeEvent::Param1 |
const Text [] CSmModeEvent::Param2 |
const CSmPlayer CSmModeEvent::Player |
const Vec3 CSmModeEvent::PlayerLastAimDirection |
const Vec3 CSmModeEvent::PlayerLastPosition |
const Boolean CSmModeEvent::PlayerWasInLadderMatch |
const Boolean CSmModeEvent::PlayerWasSpawned |
const Text CSmModeEvent::ShooterActionId |
const EActionSlot CSmModeEvent::ShooterActionSlot |
const Integer CSmModeEvent::ShooterClan |
const CEntity CSmModeEvent::ShooterEntity |
Integer CSmModeEvent::ShooterPoints |
const Boolean CSmModeEvent::ShooterUsedAction |
const Integer CSmModeEvent::ShooterWeaponNum |
const EType CSmModeEvent::Type |
const CUser CSmModeEvent::User |
const Text CSmModeEvent::VictimActionId |
const EActionSlot CSmModeEvent::VictimActionSlot |
const CEntity CSmModeEvent::VictimEntity |
const Integer CSmModeEvent::VictimShield |
const Boolean CSmModeEvent::VictimUsedAction |
const Integer CSmModeEvent::VictimWeaponNum |
const Integer CSmModeEvent::WaypointTime |
const Integer CSmModeEvent::WeaponNum |